Magic the Gathering Card Analysis Alabaster Dragon

Although the pantheon of dragons is too large to fit completely into any single color in magic the gathering, especially now that magic is a bit closer to the Dungeons and Dragons model of dragons they have still primarily been red, with green getting wurms that are similar to dragons and blue getting drakes. But dragons do appear in other colors occasionally and when they do mostly they serve as a reminder why the traditional fire breathing dragon is so much more scary than his white counter part.

Alabaster Dragon is a rare dragon from the Weatherlight expansion set of magic the gathering. This card costs two white mana and four colorless mana and is a 4/4 flying creature. This means that it costs one more mana than the Serra Angel which is a 4/4 flying creature with vigilance.

What you get for the extra mana is an ability that does very little to actually help unless games go absurdly long in your circle of friends. That ability reads “When Alabaster Dragon is put into a graveyard from the battlefield, shuffle Alabaster Dragon into its owner’s library.”

While this is a largely pointless ability in a typical magic the gathering deck there are a few ways that it might be useful. The first of these is in a very low creature blue and while millstone deck. In this type of deck, where you may want to run a few creatures for protection being able to continue to shuffle this back into the deck limits you from having to run another set of creature cards, and while six mana is still steep, in a millstone deck you may have thirty turns before the game ends so you can afford to build up your mana.

Another possibility is the combo track. The first and likely most useful combo ability with this is Remembrance. This is a white rare enchantment from the Urza’s Saga expansion set of magic the gathering. It costs one white and three colorless and reads “Whenever a nontoken creature you control is put into a graveyard from the battlefield, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library” This is a reasonably useful card on its own and since you control the order of effects that happen at the same time it will make the card difficult to get rid of.

This is a creature whose cost is simply too high for the effect, but in casual there are some fun things to do with it.