Magic the Gathering Card Analysis Mind over Matter

“Mind Over Matter” is a blue enchantment spell printed as a rare for the Magic the Gathering expansion set known as “Exodus.”  This is an excellent card to have if you plan on playing a control deck with blue cards.  Alone, Mind Over Matter is a pretty decent card.  Keep in mind that Exodus was printed back in 1998.  Now, it is nearing the end of 2010.  A lot has happened between 1998 and 2010.  With the right combination of cards on the battlefield, Mind Over Matter is quite formidable.  Currently, Mind Over Matter is legal in the following formats: Tempest block (“Tempest,” “Stronghold,” and Exodus), Legacy, Vintage, and EDH (Elder Dragon Highlander).

The converted mana cost for Mind Over Matter is six.  You will need four blue mana and two colorless mana to play Mind Over Matter from your hand onto the battlefield.  For what Mind Over Matter can do, the six mana does seem to be worth it.  Keep in mind that Mind Over Matter is an enchantment spell.  That means Mind Over Matter is susceptible to anything and everything that affect let alone targets enchantment spells.  Spells such as “Naturalize,” “Disenchant,” and so forth will pop off Mind Over Matter and send it to the graveyard.

What does Mind Over Matter do in the first place?

As long as Mind Over Matter is on the battlefield, you may discard a card.  Doing so lets you tap or untap a target land, artifact, or creature.  That is provided that the target has neither Shroud nor Protection from Blue.  

The ability of Mind Over Matter is simply cut and dry for the most part.  But, there is the important question to be asked: How do you get the most out of Mind Over Matter?

You may want to play a solid blue deck.  This is due to needing four blue mana as part of the converted mana cost.  So far, you can do this as many times as you want as long as you have the cards in hand.  But, you cannot do this if an opponent shuts down activated abilities or plays a spell that has Split Second.

Other than that, you can use this for mana fixing and ramping for the most part.  That is one way to use it.  

Also, you can use this offensively to constantly untap one creature and attack with it.  One example would be using this in conjuction with “Darksteel Colossus.”  

You can even use this with “Unbender Tine” or “Tezzeret the Seeker.”

In an EDH deck, you can get much use out of Mind Over Matter.  If you have “Crucible of Worlds,” you can discard a land as your card.  Then, you play that card from your graveyard as if it was in your hand via Mind Over Matter.  

If you are playing blue or black, you can use “Bloodghast” and then play a land during your next turn.  

Overall, Mind Over Matter is a pretty good card to have.  You can use this as a means to play aggressively or you can use this as a means to play defensively.  In a format like EDH, you can really slow down your opponents.